Usability cookbook: metodología para el análisis y diseño de aplicaciones
Educational Resource
Abstract
Resumen de la metodología para análisis y diseño de herramientas de software. La metodología que se explicarán en el documento, se divide en tres grandes áreas: 1. investigación previa 2. arquitectura α 3. arquitectura ß Methodology for analysis and design of software tools. This methodology is divided into three big parts: 1. previous research 2. Generation of alpha architecture 3. Generation of beta architecture
Resource type
Photograph, Illustration, Computer graphics, Graph, Conceptual map, Tutorial, Self assestment.Intended users
Learner, Individual, Subject matter expert.Difficulty
EasyEducational level
Subject
Language
SpanishKeyword
, , Usabilidad, Clasificación, Papel, Wireframes, Web, Diagrama de Pareto.Structure
LinearThis structure corresponds to sets of objects fully structured and connected among them. For example, learning units or presentations.
Aggregation Level
3Level 3 is a collection of level 2 objects (lesson or learning unit). For example a course.
Status
RevisedInteractivity Type
ExpositiveContext
Classroom, Home, Mixed, Tutor.Cognitive Process
Analyse, Implement, Compare, Understand, Communicate, Contextualize.Share
Metrics
Collections
- Electrónica [41]
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